//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.42000
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------

namespace DevExpress.ReportServer.Localization {
    using System;
    
    
    /// <summary>
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// </summary>
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    public class Login {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Login() {
        }
        
        /// <summary>
        ///   Returns the cached ResourceManager instance used by this class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DevExpress.ReportServer.Localization.Login", typeof(Login).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        public static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Activate your account.
        /// </summary>
        public static string Account_Activate {
            get {
                return ResourceManager.GetString("Account_Activate", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Activate.
        /// </summary>
        public static string Account_ActivateButtonText {
            get {
                return ResourceManager.GetString("Account_ActivateButtonText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to The account has been successfully activated..
        /// </summary>
        public static string Account_Activated {
            get {
                return ResourceManager.GetString("Account_Activated", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter your username….
        /// </summary>
        public static string Login_EnterLogin {
            get {
                return ResourceManager.GetString("Login_EnterLogin", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter your password….
        /// </summary>
        public static string Login_EnterPassword {
            get {
                return ResourceManager.GetString("Login_EnterPassword", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Forgot Password?.
        /// </summary>
        public static string Login_ForgotPassword {
            get {
                return ResourceManager.GetString("Login_ForgotPassword", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A username is required.
        /// </summary>
        public static string Login_IsRequired {
            get {
                return ResourceManager.GetString("Login_IsRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log in as Guest.
        /// </summary>
        public static string Login_LoginAsGuest {
            get {
                return ResourceManager.GetString("Login_LoginAsGuest", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log In.
        /// </summary>
        public static string Login_LoginButtonText {
            get {
                return ResourceManager.GetString("Login_LoginButtonText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log in to your server account.
        /// </summary>
        public static string Login_LoginToServer {
            get {
                return ResourceManager.GetString("Login_LoginToServer", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log in to report and dashboard server with.
        /// </summary>
        public static string Login_LoginToServerWith {
            get {
                return ResourceManager.GetString("Login_LoginToServerWith", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to log in with another account.
        /// </summary>
        public static string Login_LoginWithAnotherAccount {
            get {
                return ResourceManager.GetString("Login_LoginWithAnotherAccount", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to or.
        /// </summary>
        public static string Login_Or {
            get {
                return ResourceManager.GetString("Login_Or", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A password is required.
        /// </summary>
        public static string Login_PasswordRequired {
            get {
                return ResourceManager.GetString("Login_PasswordRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remember Me.
        /// </summary>
        public static string Login_RemeberMe {
            get {
                return ResourceManager.GetString("Login_RemeberMe", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Continue.
        /// </summary>
        public static string MessageBox_Continue {
            get {
                return ResourceManager.GetString("MessageBox_Continue", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Thanks!.
        /// </summary>
        public static string MessageBox_Thanks {
            get {
                return ResourceManager.GetString("MessageBox_Thanks", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter a valid email address.
        /// </summary>
        public static string RecoverPassword_Email_Invalid {
            get {
                return ResourceManager.GetString("RecoverPassword_Email_Invalid", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An email address is required.
        /// </summary>
        public static string RecoverPassword_Email_IsRequired {
            get {
                return ResourceManager.GetString("RecoverPassword_Email_IsRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter your email address....
        /// </summary>
        public static string RecoverPassword_Email_Placeholder {
            get {
                return ResourceManager.GetString("RecoverPassword_Email_Placeholder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to We&apos;ve sent you an email with a link to reset your password..
        /// </summary>
        public static string RecoverPassword_Email_SentMessage {
            get {
                return ResourceManager.GetString("RecoverPassword_Email_SentMessage", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log In.
        /// </summary>
        public static string RecoverPassword_LogIn {
            get {
                return ResourceManager.GetString("RecoverPassword_LogIn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Remembered your password?.
        /// </summary>
        public static string RecoverPassword_Remembered {
            get {
                return ResourceManager.GetString("RecoverPassword_Remembered", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Send Email.
        /// </summary>
        public static string RecoverPassword_SendEmail {
            get {
                return ResourceManager.GetString("RecoverPassword_SendEmail", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter the email address you used when you registered and we will send you instructions to reset your password..
        /// </summary>
        public static string RecoverPassword_Text {
            get {
                return ResourceManager.GetString("RecoverPassword_Text", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Submit.
        /// </summary>
        public static string ResetPassword_SubmitButtonText {
            get {
                return ResourceManager.GetString("ResetPassword_SubmitButtonText", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset password.
        /// </summary>
        public static string ResetPassword_Text {
            get {
                return ResourceManager.GetString("ResetPassword_Text", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Activate Account.
        /// </summary>
        public static string Title_ActivateAccount {
            get {
                return ResourceManager.GetString("Title_ActivateAccount", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Report and Dashboard Server.
        /// </summary>
        public static string Title_AppName {
            get {
                return ResourceManager.GetString("Title_AppName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Log In.
        /// </summary>
        public static string Title_LogIn {
            get {
                return ResourceManager.GetString("Title_LogIn", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Recover Password.
        /// </summary>
        public static string Title_RecoverPassword {
            get {
                return ResourceManager.GetString("Title_RecoverPassword", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Reset Password.
        /// </summary>
        public static string Title_ResetPassword {
            get {
                return ResourceManager.GetString("Title_ResetPassword", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Specify Account Name.
        /// </summary>
        public static string Title_UserName {
            get {
                return ResourceManager.GetString("Title_UserName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to An account with this name already exists. Please enter a different name..
        /// </summary>
        public static string UserName_AlreadyExists {
            get {
                return ResourceManager.GetString("UserName_AlreadyExists", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to A username is required.
        /// </summary>
        public static string UserName_IsRequired {
            get {
                return ResourceManager.GetString("UserName_IsRequired", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Enter the username....
        /// </summary>
        public static string UserName_Placeholder {
            get {
                return ResourceManager.GetString("UserName_Placeholder", resourceCulture);
            }
        }
        
        /// <summary>
        ///   Looks up a localized string similar to Submit.
        /// </summary>
        public static string UserName_SubmitButtonText {
            get {
                return ResourceManager.GetString("UserName_SubmitButtonText", resourceCulture);
            }
        }
    }
}
